TC Tube is an experiment in VR type design. Achieving consistency when sculpting in VR is a challenge, at least to the inexperienced sculptor. To counter my lack of skill, I based the design on a three-dimensional grid and a monoline stroke, both of which would guide the process and help in achieving a coherent character set.
Thanks to Paul Troppmair for conceptual inspiration and a great chat.
free to try
png, fbx, obj
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